Airport Madness 3D

Apple / Android / PC / MAC

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Airport Madness 3D

Apple / Android / PC / MAC


Airport Madness 3D is our latest release, offering a virtual view from the control tower. Control passenger jet traffic at seven different real-world airports. Try to move aircraft quickly, avoiding collisions. Built by real air traffic controllers!


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Big Fat Simulations proudly offers you the seventh version of Airport Madness. This is a 3-dimensional version of the popular game series, offering players the view from an airport control tower. Now available for PC, Mac, iOS, Android, and Steam.

Airport Madness 3D offers seven airports that include Los Angeles International, LaGuardia, Jamaica, Toronto Island, Rocky Mountain Metropolitan, Vancouver Harbour float plane base, and Castlegar. We regularly offer free updates that add new aircraft and airports.

Each airport has two separate traffic patterns, which doubles your play variety. Choose from four different view perspectives: tower, runway cam, sky view, as well as cockpit view from any aircraft. Monitor air traffic from two radar screens, one for ground traffic and one for airborne traffic.

Flight characteristics are highly realistic. Aircraft actually raise their nose during the takeoff rotation and landing flare. This game is brought to you by real-world air traffic controllers. We've captured all of the fun aspects of air traffic control, and present them to you here in Airport Madness 3D.

Want to try the game risk-free? Go ahead and buy it. We will give you a full immediate refund if you're not completely satisfied.

Thank you for being a customer!

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  • Seven beautiful airports
  • Real-world terrain
  • Both surface and air radar displays
  • Built by air traffic controllers
  • Money-Back Satisfaction Guarantee
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For seven years, we've been telling game players that Airport Madness is a game, not a simulation. While Airport Madness 3D offers a decent level of realism, we are mainly trying to make this game fun. We are using real earth data for mountains and surrounding landscape, as seen in the images, but our airports were built by us from scratch.

We've worked hard to compare our game to that of 3D simulations that are currently for sale elsewhere, and what we feel everybody wants is a game that's easy to play, is lots of fun, and highly addictive.

As this is our seventh version of Airport Madness, you may be wondering just how many of these games we plan to make. Way back in 2010, when we were still making just Flash games, the technology for developing 3D games became readily available and affordable for game developers. It was our intention to make Airport Madness 4 a 3D game. However, because we had such a long list of game features requested, it has not happened until now.

We have an endless list of improvements and variations that we hope to offer you in the coming years of Airport Madness. Expect a new game each year. At the moment, we have a watchful eye on the "virtual reality" industry, which would be an obvious path for us. I'm sure many of our followers would like to wear a pair of goggles and "be" inside the control tower.

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