Airport Madness 3D Behind the Scenes

Here’s a quick little video I did the other day, starring myself, deep in the guts of Airport Madness 3D.  I’ve talked a great deal about how much I love this platform for game development.  I rely on four different programs to build my games, but Unity is at the heart of the operation.  It’s what zips everything together.

In this video I show you how I am attempting to squeeze a little more performance out of the game especially on mobile devices.  The trick below shows how I’m going to use fake shadows instead of real ones.  Fake shadows will look more realistic, and render faster.

Leave a Reply

Your email address will not be published. Required fields are marked *