There is an update available for Airport Madness 4, free to those who have already purchased this product. We’ve added some really cool effects to nearly all levels, and fixed a few minor bugs. I will admit to you, we’ve been sitting on this artwork for nearly six months, but have been too busy to implement it. There are still a few more pieces yet to be incorporated, but we will definitely get to it by Christmas. Most of these effects don’t happen right away. You have to patiently play, for roughly 10-15 minutes before these occur.
Level 2 (the City) now has smog. It comes and goes throughout the level, making it slightly harder to see the aircraft (as in real life).
Level 3 (the Caribbean Island) has a “flood” effect that changes the topography during the monsoon. I really like this effect. Some may feel it’s a little “too soon” to be making video games about flooding, but we assure you, this was in the production pipeline since May. I find it darn near impossible to control the situation with the clouds rolling over top of the airplanes. A few updates ago we came close to removing this weather, but one of our users pointed out that it is entirely real. Air Traffic Controllers sometimes cannot see airplanes when there is poor weather.
Level 4 (Area 51) gets a couple of cool effects added. At the beginning of your session, the airport gets hit with a terrible sandstorm, which looks like a ghostly orange gas, but if you look closely, you see the entire topography get blanketed and partially buried with sand. Later on in the sequence, after the military training flights rip across the airfield, and after the pilots start complaining about seeing strange things, and after the odd red gas appears, and after the bright flashes, and after the UFO sighting, everything kind of settles down to normal. That’s when the military decides to do some heat-seeking missile experiments, which don’t end well.
Level 6 (ski resort level) gets proper runway snow removal activity. Once the snow storm hits, the supervisor informs you that one of the runways is closed due to snow removal. Scramble to get arrivals moved to the other runway, while holding those departures. Watch the pretty snow plows clean the runway, strip by strip.
We’ve had issues with planes jamming up on congested aprons. With each new version of this game, we learn stuff. So we’ve borrowed some of our hot new code from Airport Madness 5 and stuck it into Airport Madness 4 and it seems to have done the trick. Hopefully no more issues.
Definitely grab the update, as I promise you will like the additions. If you haven’t bought Airport Madness 4 yet, you can get it here.