Porting Games to iOS: Part 2

In addition to building air traffic control games for PC and Mac, we have decided to develop for iOS devices, too.  This includes the iPad, iPhone and iPod touch.

It was nearly three weeks ago that we received the necessary D-U-N-S number from Dun & Bradstreet.  After several failed attempts at submitting this number to the Apple Development Center, I decided to send them an email this morning, regarding my enrollment status.  To my delight, I received a phone call from someone at Apple just 5 minutes later.  Apparently, I had unknowingly frozen my account due to over-submission.  I guess it pays to be a little patient.  They quickly rectified things over the phone for us.  We can now proudly call ourselves Apple Developers 🙂

Look for Radar Chaos on iPad very soon!

2 thoughts on “Porting Games to iOS: Part 2

Leave a Reply to David Cancel reply

Your email address will not be published. Required fields are marked *